QVORIX

Studio

CAPABILITIES

Capabilities

What we can do with our hands. This is not a price list: the scope depends on the question the project started from.

Strategy

Problem framing, audience, positioning, the content model of the product, launch priorities.

  • Situation and audience research
  • Positioning and the core statement
  • Product and content architecture
  • Launch priorities and sequencing

Brand

A visual and verbal system: what a company is recognised by before its name is read.

  • Visual identity
  • Typographic system
  • Language and tone of communication
  • Usage rules and handover

Interface design

Sites and products: grid, states, components, behaviour on real devices.

  • Design system and components
  • Site and product interfaces
  • States: empty, loading, error
  • Accessibility and adaptation from 320 px

Development

Implementation without excess: speed, semantics, maintainability and a clean handover.

  • Sites and landing pages
  • CMS integration with drafts
  • Performance and Core Web Vitals
  • Technical SEO and structured data

Digital products

Internal tools and services where the interface decides whether the team will use them.

  • Prototypes and hypothesis testing
  • Internal tool interfaces
  • Data and table interfaces
  • Documentation for the team

Experiments

Small things of our own, made to test a question. Sometimes projects grow out of them.

  • Prototypes for testing hypotheses
  • Tools for our own work
  • Publishing the result as research